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/vr/ - Retro Games

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>> No.3966519 [View]
File: 519 KB, 1366x768, trenchbroom7.png [View same] [iqdb] [saucenao] [google]
3966519

>>3966484
Last thing before I get back to working our email server, but I created a seperate brush for the lights and dropped them down 2 units on the grid. In addition, I've dropped their light entities from right on top of the brush to slightly below the ceiling strut, which hasn't modified how it shines on the ground very much but lets it cast light on the struts themselves which means no more black edges on downward facing edges.

Tomorrow or this afternoon, I'm going to try and draw a scene outside of the structure (Which I'll probably extend to about half again or twice its current length) to contrast the cold interior with a warm, organic exterior.

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