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/vr/ - Retro Games

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>> No.6648108 [View]
File: 1015 KB, 2848x2132, super fucked bros..jpg [View same] [iqdb] [saucenao] [google]
6648108

>>6648010
Neither. You need to make Mario jump onto the koopa's head on just the right step and at the right time and angle. Just keep jumping (ONCE) onto the turtle and if you fail, try again and when you get it, don't do anything, just leave it for a minute. If it stops you can start it again if you have time.

>> No.5225740 [View]
File: 1.07 MB, 2848x2132, super fucked bros..jpg [View same] [iqdb] [saucenao] [google]
5225740

Jaleco is pronounced "jail-co". Most mix it up with Coleco.

>> No.4709448 [View]
File: 1.07 MB, 2848x2132, super fucked bros..jpg [View same] [iqdb] [saucenao] [google]
4709448

>>4709421
Yes, no, and no.

>bad design equals dev failure
Not by a longshot, sometimes it adds to the game's mystique. Pic related.

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