[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

Search:


View post   

>> No.9588762 [View]
File: 325 KB, 1219x779, 5153156523153.png [View same] [iqdb] [saucenao] [google]
9588762

It's listed as 50hz on Wikipedia. When you check the source it's some random free literally who book that doesn't even say where it got that information from. I can't find a single other source that says the screen is 50hz. It doesn't even really make sense. For the screen to run at 50hz the games would have to run significantly slower or simply drop the extra frames resulting in stuttering. We can obviously see it's not doing either of these. So what's up with this? Remember, GB(C/A) games aren't like PC games. They're not designed to run at any framerate. Something's off here.

This is what they're using as a source BTW: https://books.google.com/books?id=J1aAAwAAQBAJ&q=nintendo+ds+refresh+rate&pg=PT799#v=snippet&q=nintendo ds refresh rate&f=false

This is the only place I can find this information...

Navigation
View posts[+24][+48][+96]