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/vr/ - Retro Games

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>> No.4085790 [View]
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4085790

>>4085778
Things I am working on

>pain elemental replacement of some sort
>lost soul replacement of some kind
>replacing Uzis with Cobray M11/9s (working on some graphics, think pic related, vaguely), with silencers, they'll have a much higher rate of fire, and be *sort of* quiet, what I want to do is to make it so that enemies beyond 500 or 700 units can't hear it, but that it'll alert enemies within this range, accuracy will be somewhat nerfed to make up for rate of fire
>replacing existing revolver with some kind of Single Action big bore Magnum, like a Ruger Super Blackhawk, it'll either use 2 or 3 units of pistol ammo per loaded chamber to balance it against the large ammo pool, or it'll be an uncommon drop
>replacing the Flak Shotgun with a laser/energy gun that can sort of serve rocket launcher duty with a long range explosion (for Icon Of Sin purposes), as well as do a large room clear (for slaughter and horde purposes), at a higher ammo cost and at a possible danger to yourself
>replace the infantry rifle with a battle rifle that actually looks like something, might be an M14, might be a Garand, I'd really like to make it a centered G3A3 with a bayonet (and animations for the stabbing) but no such graphics exist, I'll think of something or try to cobble together my own graphics somehow, may or may not give it ADS to serve as a quasi sniper/marksmans gun if you want it to
>maybe or maybe not have a Duke Nukem 3D style quick kick (though that'd be like 3 actions bound to new quick keys so that'd be maybe clunky to most people)

There's a bunch more things I have in mind vaguely.

>> No.2651823 [View]
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2651823

>>2651656
But you need a fucking /v/ style console war thread?

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