[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

Search:


View post   

>> No.3161412 [View]
File: 1.14 MB, 300x200, 1425589615226.gif [View same] [iqdb] [saucenao] [google]
3161412

>>3161289
>tfw matsuno is ded*
ded = working on mobile games and failed kickstarter projects

>> No.2454791 [View]
File: 1.14 MB, 300x200, 1425589615226.gif [View same] [iqdb] [saucenao] [google]
2454791

Free bump for you op. Hope someone's able to help ya out.

>> No.2272113 [View]
File: 1.14 MB, 300x200, 1414555561336.gif [View same] [iqdb] [saucenao] [google]
2272113

I've only just started to notice the difference, since I just got a CRT for the first time in years.

50Htz games have this flicker that I can't tell if it's my TV making it more apparent, or if they were always like this and my eyes were just used to it. Now however, it makes me physically ill to watch any game in 50Htz.

The borders, another thing I never noticed as a kid, are also very apparent. any pre-rendered game is just squished, and looks worse.

There are some games that are better in PAL, as pointed out in the thread, but I can't deal with that flicker. I have an SNES with like 20 games I've borrowed from a friend, but I can't fucking play it.

Navigation
View posts[+24][+48][+96]