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/vr/ - Retro Games

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>> No.7413308 [View]
File: 295 KB, 1920x816, GEbhp3.jpg [View same] [iqdb] [saucenao] [google]
7413308

>>7413050
>mouse
Makes the game easier in a lot of ways. Ideally, you'd play on an actual N64 with an actual controller, but that costs money, and the controllers have some common issues with serious wear. The analog stick is notorious for wearing out and becoming loose, which is a shame, because it's actually extremely precise (though somewhat uncomfortable), you can address this by applying a good mechanical grease into the analog stick mechanism, which should eliminate these problems, but you can't undo existing wear that way and would need an intact gamepad.

You could probably play it fine with a later controller in an emulator. Possibly the game would play better with the precision of your analog stick turned up high. The original game actually supported using two gamepads for one player, so you could probably use this setup somehow for a modern gamepad with two sticks.

I would strongly suggest to NOT play the game at 60fps, because it makes a lot of small things weird. For instance, the way weapons sound and animate are kind of under the expectation that you're never over 30fps. An easy example is the AR33 weapon (M16), which has a 3rd burst by default, in normal gameplay it's just sort of fast and you can hear each individual shot, but playing in 60fps, each three round burst will sound like just a single gunshot, which is not correct.
Limit framerate to 30, is my advice.

The game has an auto-aim assist, which will quickly adjust where your weapon(s) point for you. Personally, I think it's not fast and responsive enough and I turn it off (I also prefer deciding my own exact shots), instead just manually aiming as fast as I can, and this works for me. It is however faster and more responsive on higher difficulties, and a lot of people find it more helpful than I do.

Also, the movie is really good, easily on Die Hard's level. Give it a watch before playing.

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