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>> No.10110391 [View]
File: 476 KB, 1920x1080, Screenshot_Doom_20230730_112602.png [View same] [iqdb] [saucenao] [google]
10110391

>>10110384
And another notion about Plutonia and maps in general :
Little detail can sometimes make a big difference in how I feel about a map, I like the little "wall embeds" to break up the monotony of the texture, then they do the "brick wall lights" for the corner but use steel beams to frame the part where the texture changes. Really nice, I really think the Plutonia team was making the most out of Doom 2 assets.

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