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/vr/ - Retro Games

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>> No.5858954 [View]
File: 103 KB, 511x365, box o hell.png [View same] [iqdb] [saucenao] [google]
5858954

>>5858915
A misguided refugee center. It is what it is. But the cool people still lurk around.
They just... lurk. Waiting.

>> No.1031567 [View]
File: 103 KB, 511x365, free cacodemons.png [View same] [iqdb] [saucenao] [google]
1031567

uguu~

>> No.625294 [View]
File: 103 KB, 511x365, free_cacos_by_jackasaurusrex-d31ssbk.png [View same] [iqdb] [saucenao] [google]
625294

Is there a good source port with split screen yet? I never liked Legacy in general, and I REALLY hate trying to get analog sticks working with console commands.

>> No.501712 [View]
File: 103 KB, 511x365, free_cacos_by_jackasaurusrex-d31ssbk.png [View same] [iqdb] [saucenao] [google]
501712

I think that most games up until the last gen were made with the fuzzy imperfections of a CRT screen in mind. For that reason, I like to use NTSC filters if they're available. For N64 games I like retextures, and for PSX games I like the Natural Vision pixel shader, with or without anti-aliasing depending on the game. Sometimes for 2D PSX games I like 5xbr, also.

>> No.491957 [View]
File: 103 KB, 511x365, free_cacos_by_jackasaurusrex-d31ssbk.png [View same] [iqdb] [saucenao] [google]
491957

If I could train it, I would want a cacodemon. Or at least get him not to eat/zap me.

Unrelated note, I found a badly drawn version of the DOOM cover with Panty and Stocking replacing the marines on the cover. Standard deviantart fare, I'll post it if anyone asks.

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