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/vr/ - Retro Games

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>> No.7121040 [View]
File: 1.97 MB, 1920x1080, kmquake2_0003.png [View same] [iqdb] [saucenao] [google]
7121040

>>7121001
The mission packs did a good job for Q2, and there are custom enemies made out over years, spread through many maps since the game didn't had its own Quoth outside lazarus which is a effects goodie
Fortunately you can make enemies out of player skins as milous did with his maps, but a Q2oth fused with lazarus would be great, mainly because of the PS1 unique monsters and other stuff now deemed "canon" like Q1 monsters which milous uses it for his maps since he has Q1 rottweilers with pain skins and more speed

Nightmare Orchard which i went up to play recently is pretty much a small and simple Q1 map with Q2 enemies in it, and more aggressive with traps and well placed enemies.
It felt like a DoE map

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