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>> No.2328207 [View]
File: 324 KB, 798x598, choc.jpg [View same] [iqdb] [saucenao] [google]
2328207

Is there anyway to get Doom to render like it does in DOS or Chocolate Doom in other source ports, mainly Zandronum and GZDoom?

I really like the original low fidelity present in the original game as well as some effects that are very different in other source ports, like pinkys actually turning pink when aggressed. The problem with chocolate doom for me is the low framerate.

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