[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

Search:


View post   

>> No.1379749 [View]
File: 43 KB, 256x260, image.jpg [View same] [iqdb] [saucenao] [google]
1379749

This, I remember loving it as a kid thinking it was hard as hell on the space levels (rouge and knuckles levels still are a pain). Then I play through it a few years later and *poof* I feel nothing. I had played many more games before my replay and it let me see how worthwhile a replay really was beyond chao. Oh and I would notice SEGA would seemingly go half ass on sonic games.

The homing attack seemed cool at first but became an obvious way to make the game easy. While sonic still moves fast the hardest parts don't require speed just a bit of patience to figure it out. WHY DOES SONIC HAVE REQUIRED PATIENCE IN A GAME ABOUT SPEED?!

Navigation
View posts[+24][+48][+96]