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>> No.3932541 [View]
File: 802 KB, 1920x1080, Screenshot_Doom_20170411_035207.png [View same] [iqdb] [saucenao] [google]
3932541

>>3932501
I wouldn't know how. I'm using GZDoom's Light Shadowmaps that recent SVN builds added, with Hell on the Earth Remastered which is filled with dynamic lighting. They fit together like a glove in many places. Don't think there's a way to really 'bake' directional lighting into maps but i'm no expert or mapper so don't take my word on it.

>> No.3916904 [View]
File: 802 KB, 1920x1080, Screenshot_Doom_20170411_035207.png [View same] [iqdb] [saucenao] [google]
3916904

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