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/vr/ - Retro Games

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>> No.10450908 [View]
File: 3.93 MB, 455x262, Sonic Pinball Physics Gif (1).gif [View same] [iqdb] [saucenao] [google]
10450908

Why can't snes do pinball physics?

>> No.8586376 [View]
File: 3.93 MB, 455x262, Sonic Pinball Physics Gif (1).gif [View same] [iqdb] [saucenao] [google]
8586376

>>8584284
Sonic was always more about pinball physics than brainless speed. The marketing focused on speed but the games did not. Boost and Adventure are not classic Sonic logically translated into 3D, they're gotta-go-fast simulators with a sonic skin. Instead of physics-based platforming you just spam homing attack. Instead of earning speed through maintaining momentum as you run and bounce through an obstacle course, you just push up and hit max speed in 1 second, then proceed to watch some auti-pilot bullshit until it's time to mash homing attack again

>> No.8384190 [View]
File: 3.93 MB, 455x262, Sonic ~05.gif [View same] [iqdb] [saucenao] [google]
8384190

>>8384182
Silicon was never story driven. The game is fucking pinball man. And yes, pinball man is unique. Furrfag soap operas are not.

>> No.8193989 [View]
File: 3.93 MB, 455x262, Sonic ~05.gif [View same] [iqdb] [saucenao] [google]
8193989

>>8193814
Agreed.

Sonic was always about pinball PHYSICS, NOT brainless speed. The marketing focused on speed but the games did not.

Boost and Adventure are therefore not classic Sonic logically translated into 3D, they're shitty hallway runners. Instead of physics-based platforming you just spam homing attack. Instead of earning speed through maintaining momentum as you run and bounce through an obstacle course, you just push up and hit max speed in 1 second, then proceed to watch some auti-pilot bullshit until it's time to mash homing attack again.

>> No.7885704 [View]
File: 3.93 MB, 455x262, Sanic~06.gif [View same] [iqdb] [saucenao] [google]
7885704

>B-B-BUT MUH SPEEED!!!
>MUH GOTTA GO FAST!!!

Sonic was always about pinball PHYSICS, NOT brainless speed. The marketing focused on speed but the games did not.

Boost and Adventure are therefore not classic Sonic logically translated into 3D, they're shitty hallway runners. Instead of physics-based platforming you just spam homing attack. Instead of earning speed through maintaining momentum as you run and bounce through an obstacle course, you just push up and hit max speed in 1 second, then proceed to watch some auti-pilot bullshit until it's time to mash homing attack again.

>LIES!!!

You know how Yuji Naka is credited with creating Sonic even though Naoto Ohshima won the contest to design the new SEGA mascot? It's because Naka had already made an awesome prototype with just a sphere (marble) as a protagonist and management demanded it be turned into a franchise character like Mickey Mouse or Mario.

>> No.7872919 [View]
File: 3.93 MB, 455x262, 1544191513789.gif [View same] [iqdb] [saucenao] [google]
7872919

>MUH OPEN WORLD!
>MUH FREE DUMB!!

Rules/limitations make games. If evolution just meant removing limitations, every game would be another lifeless empty repetitive open world sandbox flavor of the month. Yet every franchise that went open world has failed to live up to its predecessors. Less is more. Chess would not be a better game if the board was bigger. Yugioh didn't replace poker. 3D Sonic/Mario/Rayman/DK didn't replace 2D. Music videos didn't kill music. A literal sandbox isn't better than Legos. Your moms gaping wide pussy isn't better than a tight qt3.14, even though your mom gives me the freedom to do what I want.

>> No.5268045 [View]
File: 3.93 MB, 455x262, Sonic Pinball Physics~05.gif [View same] [iqdb] [saucenao] [google]
5268045

P
I
N
B
A
L
L

P
H
Y
S
I
C
S

>> No.5203809 [View]
File: 3.93 MB, 455x262, Sonic Pinball Physics~05.gif [View same] [iqdb] [saucenao] [google]
5203809

It comes with the whole package: If your character is an annoying meme lord, most the games are bad, and the fanbase is very loud and has some pockets of extreme weirdos (which you know very well on the internet), the result is Modern Sonic being one giant joke. This isn't a controversial opinion. NuSonic is hated. Yet when Mania dropped it was nothing but love among mainstream audiences. It's socially acceptable to like the classics but liking NuSonic will label you a weirdo. Don't shoot the messenger.

>> No.5140153 [View]
File: 3.93 MB, 455x262, Sonic Pinball Physics~05.gif [View same] [iqdb] [saucenao] [google]
5140153

>>5138668

Sonic was always more about pinball physics than brainless speed. The marketing focused on speed but the games did not. Boost and Adventure are not classic Sonic logically translated into 3D, they're gotta-go-fast simulators with a sonic skin. Instead of physics-based platforming you just spam homing attack. Instead of earning speed through maintaining momentum as you run and bounce through an obstacle course, you just push up and hit max speed in 1 second, then proceed to watch some auti-pilot bullshit until it's time to mash homing attack again.

>> No.5129976 [View]
File: 3.93 MB, 455x262, Sonic Pinball Physics~05.gif [View same] [iqdb] [saucenao] [google]
5129976

>>5129749
Physics are fun. Pinball is fun. Spamming boost, homing attack, and ring dash is not fun. It's brainless. Classic Sonic is pinball man, and that's fun. You faggot.

>> No.4984763 [View]
File: 3.93 MB, 455x262, Sonic Pinball Physics~05.gif [View same] [iqdb] [saucenao] [google]
4984763

>>4984651
Sonic was always more about pinball physics than brainless speed. The marketing focused on speed but the games did not. Boost and Adventure are not classic Sonic logically translated into 3D, they're gotta-go-fast simulators with a sonic skin. Instead of physics-based platforming you just spam homing attack. Instead of earning speed through maintaining momentum as you run and bounce through an obstacle course, you just push up and hit max speed in 1 second, then proceed to watch some auti-pilot bullshit until it's time to mash homing attack again.

>> No.4949117 [View]
File: 3.93 MB, 455x262, Sonic Pinball Physics~05.gif [View same] [iqdb] [saucenao] [google]
4949117

>>4945634
Sonic is pinball man you fucking retard.

>> No.4944261 [View]
File: 3.93 MB, 455x262, Sonic Pinball Physics~05.gif [View same] [iqdb] [saucenao] [google]
4944261

>>4936954
>>4936951
>>4936953
Sonic was always more about pinball physics than brainless speed. The marketing focused on speed but the games did not. Boost and Adventure are not classic Sonic logically translated into 3D, they're gotta-go-fast simulators with a sonic skin. Instead of physics-based platforming you just spam homing attack. Instead of earning speed through maintaining momentum as you run and bounce through an obstacle course, you just push up and hit max speed in 1 second, then proceed to watch some auti-pilot bullshit until it's time to mash homing attack again.

>> No.4916915 [View]
File: 3.93 MB, 455x262, Sonic Pinball Physics~05.gif [View same] [iqdb] [saucenao] [google]
4916915

Any other platformer with dope ass pinball physics?

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