[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

Search:


View post   

>> No.5201887 [View]
File: 13 KB, 85x71, sneaky boy.gif [View same] [iqdb] [saucenao] [google]
5201887

Is there any potential for 3d monsters in doom to look good?
I think it's the animation that makes them look so bad since Doom's AI uses such a low amount of frames and animations compared to Quake which makes them look so much less natural in gameplay.
Then there's the problem with geometry and texel density. Obviously high res textures and smooth models are going to look like dogshit against a low res 2.5D environment but considering how consistent Doom's art assets are it's a very important part of the look of the game

>> No.5106870 [View]
File: 13 KB, 85x71, 1498655306598.gif [View same] [iqdb] [saucenao] [google]
5106870

>>5106828
oh man I remember these. wonder what happened to the guy making them. I don't recall any project names or even him saying they were planned for use in any mod.

>> No.4086385 [View]
File: 13 KB, 85x71, Webp.net-gifmaker (33).gif [View same] [iqdb] [saucenao] [google]
4086385

new boy

Navigation
View posts[+24][+48][+96]