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/vr/ - Retro Games

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>> No.1615085 [View]
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1615085

I just realized something.

Yeah, we're one of the oldest communities out there, probably THE oldest, yet still active and flourishing with more content than any other community in the history of this form of entertainment, but...it doesn't really show sometimes. We have the biggest talents but it feels like something's lacking.

Go look at the stuff that's in Wolf:New Order, for example. IMO people should've tried their best at mimicking the weapons and the enemies shown in game to the Doom engine. The combat dogs (not the robotic ones) look great and they are a neat concept for a Doom enemy. Has anyone besides me noticed this and got their asses to put the idea in work? Nope. Then those ideas are forgotten and, at best, they're saved by someone else that "might use them later on".

And then people complain about the rest of the Doom community spectrum (and the other part which just play the game for nostalgia sake and three weeks later go back to play modern day stuff) about "they don't play anything else other than this thing and that other thing". Motherfucker work on your shit first and then do the talking, they won't precisely switch to something else if you don't promote your/their/someone else's mods. Don't wait for Slowtaku and/or Gamefront to pick on your work

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