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/vr/ - Retro Games

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>> No.10161907 [View]
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10161907

>>10161581
The real problem with Quake2's beastiary is how roughly half of the monsters you encounter (not accounting for the addon enemies) are all shooting variable-lenght salvos of the exact same blaster bolts, with each projectile doing only 1 point of damage that either gets ignored by your armor (if you have none or only the Flak Jacket) or absorbed completely by it.

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