[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]

/vr/ - Retro Games

Search:


View post   

>> No.11169681 [View]
File: 28 KB, 800x450, netuno.jpg [View same] [iqdb] [saucenao] [google]
11169681

>>11166670
I really wanted the SEGA Neptune to be a thing, and honestly if they had scrapped the 32x... and the Saturn too, releasing the Neptune as the real Genesis successor. I mean, it would've been way cheaper than PS1 and N64, compatible with the Genesis' controllers and cartridges, a genuine budget option that any family with a Genesis would easily upgrade to, it had a good chance.

>> No.11120450 [View]
File: 28 KB, 800x450, netuno.jpg [View same] [iqdb] [saucenao] [google]
11120450

>>11119397
If SEGA hadn't released either the 32x or Saturn, and had instead gone for the Nepture as the 5th generation console to compete with PS1/ N64 it would've done better than the Saturn did thanks to it being the chaper budget option to all of its competition, and the Genesis compatibility, like cartridges and controllers, making it even better value for Genesis owners to upgrade to over PS1.

>> No.11058854 [View]
File: 28 KB, 800x450, netuno.jpg [View same] [iqdb] [saucenao] [google]
11058854

>>11058682
>And if you already have a genesis then why do you care about a new system that does the same as your old one?
So people could sell their Genesis and get the new one while keeping their favorite Genesis titles and still being able to play them.

>The 32x was crap anon, get over it
I know, but if it had received 100% of the focus as a successor to the Genesis, instead of the Saturn, it would've done much better, that's all.

>> No.10955448 [View]
File: 28 KB, 800x450, netuno.jpg [View same] [iqdb] [saucenao] [google]
10955448

>>10943029
I think it would've worked and been a hit... until the SEGA Neptune came along to steal the show.

>> No.10774294 [View]
File: 28 KB, 800x450, netuno.jpg [View same] [iqdb] [saucenao] [google]
10774294

>>10774165
I know this isn't easy, but what SEGA needed to do was make something closer to what Sony did, a console that can do both 2D and 3D decently, it should've been relatively easy to program for, it needed CDs since it's something that helped it have an edge over N64 in Japan afterall, and those classic Genesis IPs all coming back... Genesis compatibility would've helped.

Instead they made an expensive console that wasn't too good at 3D despite SEGA being good at in the the arcades, that was hard to develop for, no backwards compatibility and few of their major Genesis IPs that made it successful in the west in the first place. I mean, NO SONIC? What were they thinking? Sonic's just the main case, there were many other classic IPs they ignored.

In this scenario, if you're a fan of the Genesis... why would you get a Saturn over the PlayStation? PlayStation's cheaper, has more 3D which was all the rage back then, Crash which was a better 3D platformer than anything on Saturn, a bunch of good 2D stuff too... Saturn didn't take advantage of anything SEGA had going for them by having a successful console and reputation, it just sucked.

I mean, maybe they could've just scrapped the Saturn and well ahead with only the Nepture to keep it cheap, backwards compatible with the Genesis, stellar 2D and some 3D just like the Saturn had, compatible with Genesis controllers, I'm not even joking when I say that, had they not released the Saturn in the west, releasing the Nepture instead, it would've sold more, for real.

>> No.10770513 [View]
File: 28 KB, 800x450, netuno.jpg [View same] [iqdb] [saucenao] [google]
10770513

>>10769592
>Could easily have saved the whole company...
How?
I mean, don't get me wrong, it looks cool and sleek, and having a Genesis that can run 32x is quite nice for collectors nowadays, so I get why some mod their Genesis to be like this, but how would this have saved SEGA when most hated it back then? It was one of SEGA's biggest failures...

Navigation
View posts[+24][+48][+96]