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/vr/ - Retro Games

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>> No.10852478 [View]
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10852478

>>10851787
When there's no color, there's only contrast. In other words, what allows you to perceive "shapes" in a grid of pixels is the relative light/dark difference of each pixel with its neighbors. The tint of this "black and white" screen doesn't affect this, but the human eye is more sensitive to certain colors than others. For example, we can see many more shades of green than blue or red. If this would affect your perception because of the tint is debatable, because the Game Boy can produce only a few different tones anyway. But regardless of the tint, I suspect your mind would "equalize" things anyway after playing for a few minutes.

>> No.7164106 [View]
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7164106

>>7158694
>Play a game in Japanese
>get stuck
>look up Gamefaqs
>the game ain't in there
For me it was Tenshi no Uta for the PC Engine

>> No.3871173 [View]
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3871173

>>3869057

>Until VR becomes undistinguishable from reality (like, connecting your actual nervous system to VR), it's just gimmicks.

>> No.3845284 [View]
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3845284

>>3845272

you seem emotional

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