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/vr/ - Retro Games

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>> No.3700356 [View]
File: 64 KB, 196x271, mario.png [View same] [iqdb] [saucenao] [google]
3700356

Finished everything today.

Gotta admit, the hack was pretty good. Considering the big number of stages and that they supposedly left none out as discussed ITT, it's a given there's no abundance of shitty stages. Even the ones from Worst world aren't that bad, having their own charm in their unfinished weird designs. The number of worlds is big and there is great variety in stages.

I do think there was overruse of assets, though. At some point I was rolling my eyes everytime a Chargin Chuck appeared in another stage. Footballs, the annoying baseballs, Flyin Brothers throwing hammers, those flowers spitting out red dots... Many edittors attributed a "theme" to their stages, but they broke it unapologetically just to bring out one those over used enemies.
Some stages were also too hard, and I'm not talking about the ones with a convenient alternative exit at the beginning. Sure they were made without requirement of exploits like walljumps and shit you see in TAS, but I can only imagine how infuriating they'd be demanding frame perfect jumps and without quicksaves.

Overall it's pretty satisfying. My favorite stages are scattered among the game, the top 10 Best may not necessarily be one's favorites. I loved the aesthetic work done in many of them and the creativity isn't restricted to that.

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