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/vr/ - Retro Games

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>> No.8974887 [View]
File: 495 KB, 525x526, CRUAZA.gif [View same] [iqdb] [saucenao] [google]
8974887

>>8974662
>Are there more advanced moves?
Yes, but there aren't that many to start.
Just O,O, pause, O O
And O,O, longer pause, Mash O
That's it until you unlock new skills and weapons. DMC 1 isn't about CHURAZY combos like DMC 3 and later. It's kinda like playing a hard ass Arcade game that you can learn the ins and outs of and choose to do harder strats for fun like hitting Phantom's fireball back at him.

>> No.6541613 [View]
File: 495 KB, 525x526, 1570777021657.gif [View same] [iqdb] [saucenao] [google]
6541613

I once saw that there was sprite-based Java version of Devil May Cry (the original) that was a top-down action game. It looked really interesting, I wish there was a way to play it but I think there's only a few screenshots floating around.

Maybe a little less retro but the Dante model for the extremely low-poly DMC3 Java phone game (not the side-scrolling 2D DMC3 phone game) is something else.

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