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/vr/ - Retro Games

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>> No.5295852 [View]
File: 732 KB, 1887x984, testmap.png [View same] [iqdb] [saucenao] [google]
5295852

>>5295814
That would mean people would be playing a horribly unfinished version. I want to at least finish the weapons before I put it up.
There's no proper BFG currently, which means that any map where you're really expected to use one, you BETTER be gud or you're getting fucked.
There's also no long range explosive weapon, so either you'll have to hope you can lob a 37mm grenade into Baphomet's forehead from where you're standing, or you're probably not beating an Icon Of Sin encounter.

>>5295816
Oh, that's Kinsie's test map, which I started fidgeting with with my filthy mits because I was bored and rediscovered that Doombuilder is kind of fun.
It quite literally has no gameplay value, it's a test map that I doodle on like I'd doodle in the margins of my math books back in school.

I carved out that balcony space around the elevator test room, because I realized I needed a good spot to test and get a good look at how sky textures came out and worked.

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