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/vr/ - Retro Games

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>> No.1841281 [View]
File: 1.30 MB, 3264x2448, IMG_20131013_011625.jpg [View same] [iqdb] [saucenao] [google]
1841281

>>1841229
>In this one the pixels tend to blend a horizontally, on the others they don't.

Are you saying this isn't blended horizontally at all:

>>1838404

If so, you're wrong, because that's clearly got horizontal blur, which was in fact done by a signal blur emulation shader, because it really is too sharp otherwise. The one above it is considerably blurrier and has NTSC artifacts as well. The high horizontal output resolution (3840) makes the blurs look extremely convincing as well, while it looks bad at standard 640x480 due to the limited resolution.

Pic is the same monitor with no horizontal blurring. It does look oversharp here and a bit unnatural looking compared to the previous pics.

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