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/vr/ - Retro Games

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>> No.4505375 [View]
File: 2.37 MB, 1388x684, Desktop 01.05.2018 - 20.49.16.03.DVR.webm [View same] [iqdb] [saucenao] [google]
4505375

>>4505341
Nope. Trust me, if you've never made a map before working with TB's 3D view will be an absolute ham and cheese on rye compared to the mandatory grid views of other editors. You'll just have to learn to build with brushes period- building walls and stairs and bridges and what-have-you with full shapes instead of just infinitely flat walls- but once you learn that you can use whatever editor you like. It's an id tech 2 thing, not an editor thing.

My internet seizured for a minute but I made a weebm showing what CSG does here and how it can help you out, but in the future it's usually easier to just manually build the four walls for the thing and then make the liquid brush inside, as CSG subtract likes making everything angled instead of using only square brushes which can wreak havoc when you're cutting up complex or angled shapes.

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