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/vr/ - Retro Games

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>> No.9621148 [View]
File: 1.46 MB, 640x480, RE1 Pukers.webm [View same] [iqdb] [saucenao] [google]
9621148

>>9621137
yeah there is, one example

>original

>> No.9425298 [View]
File: 1.46 MB, 640x480, Pukers.webm [View same] [iqdb] [saucenao] [google]
9425298

>>9423159
I'm not cleaning that up!

>> No.9257419 [View]
File: 1.46 MB, 640x480, RE1 Pukers.webm [View same] [iqdb] [saucenao] [google]
9257419

>>9256753
I didn't notice anything for other enemies, but zombies at the very least are very dubbed down. The problem is that they changed the wind up animations to make them really long, and goofy looking too.

Here is an example, original version

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