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/vr/ - Retro Games

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>> No.7177660 [View]
File: 7 KB, 256x224, tombs-treasure.png [View same] [iqdb] [saucenao] [google]
7177660

>>7177632
So that's where Ironman Stewart's Off-Road Racing got it's engine from.

Tombs & Treasure. This is an NES remake of a JP computer game from Falcom. The game is a sequel to Asteka, and like the original is about South American ancient history. The game is an adventure puzzle game, where you free wander around a decent sized map, and have first person scenes of the individual locations on the map. You can manipulate things on the screen, get items and use items from your inventory, and switch between three characters with different abilities. There's also some tacked-on RPG element where you need to solve enough puzzles to be strong enough to beat bosses.
The bad thing is, it doesn't really do anything right. The puzzles are chock full of shit that will make you think "how in the FUCK was I supposed to figure that out?!", even for experienced adventure gamers. Clues? What's a clue? Wasn't getting killed by that boss clue enough you didn't figure out everything? No going out of order either, the bosses will kill you for trying. Traveling on the main map is so boring you wish they would just give you a list of locations you can visit instead.
A neat concept, but one that fails hard in execution. Can be halfway fun if you have a tolerance for ridiculous puzzles.

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