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>> No.1589447 [View]
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1589447

>>1589397
forward roll gets use to close the gap during fireball zoning. backroll has more invincibility than backdashes but its better to not risk it and just block instead. the low dodge only gets used in the throw game and the hop dodge is situational. how often you see the weapon catch parry depends on the player but people only try it when bating heavy attacks, so they should be rare.

I love the slowdown powerful moves get on hit, but you might want to try ss6.

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