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>> No.9095779 [View]
File: 270 KB, 466x720, carmack and me.jpg [View same] [iqdb] [saucenao] [google]
9095779

>>9095727
Carmack and Romero are kind of opposite in that way, Romero is a very sentimental person who saves everything, including old paystubs from side jobs as a burger flipper in his teens and twenties (and he also claims to have partially photographic memory). Meanwhile Carmack doesn't save nearly as much, he abandoned quite a lot of old stuff he did before the iD days, and has historically had little compulsion to 'jettisoning' things/people from his professional life for the sake of efficiency.

Carmack never kept any of the graphics stuff or beta builds for himself to my knowledge (because he never worked directly on that, short of some gameplay suggestions), but what he does keep is the code, and not just because it's valuable. Carmack has this ideology that code should (sooner or later) be made free to the public so that anyone can just build onto it, because he himself got his start tinkering with program and game code as a kid, and fundamentally looks at programming as a kind of science which shouldn't be held back by patent law. He published the source code for many of iD's games, Doom's source code was released under GNU GPL because he was convinced by a fan (Andrew Stine) that it was the right thing to do.

As time went though, the legal environment changed and made this kind of stuff a larger and larger legal risk due to software patents, which is why fewer and fewer devs overall publish their source code in this day and age. Some asshole could come and launch a big suit on you because they own something infinitesimally insignificant such as the exact way your mouse grabs onto a scrollbar in some miscellaneous interface, and now they have evidence you used it. You wouldn't generally know which parts these are given how broad this stuff is.
If you're a publisher, you don't want to deal with that headache and cost, and if you're just a lone old dev, you can usually not even afford this happening, so you're not gonna do it unless the coast is clear.

>> No.7254993 [View]
File: 270 KB, 466x720, carmack and me.jpg [View same] [iqdb] [saucenao] [google]
7254993

>> No.6529779 [View]
File: 270 KB, 466x720, carmack and me.jpg [View same] [iqdb] [saucenao] [google]
6529779

>> No.5527731 [View]
File: 270 KB, 466x720, carmack and me.jpg [View same] [iqdb] [saucenao] [google]
5527731

>>5527701
https://www.engadget.com/2018/10/12/john-carmack-zenimax-lawsuits/
Sounds like he's doing just fine.

>> No.5331697 [View]
File: 270 KB, 466x720, carmack and me.jpg [View same] [iqdb] [saucenao] [google]
5331697

>>5331641
Do it.

It's a good game, goes a in a few different directions from the original, some which I disagree with (no Arch-Viles, new soundtrack), some which people like, even better than the original. However, overall, the gameplay is still very much Doom, with a little bit of Quake sprinkled on top, so it's a good romp.

A lot of people disregarded it back in the day, because they assumed it was just another port of Doom like most the others, when it actually has all new levels, graphics, and audio, being practically a new game.

>> No.5181586 [View]
File: 270 KB, 466x720, 1426752038276.jpg [View same] [iqdb] [saucenao] [google]
5181586

>>5178454
>>5178471
>>5179369
Finally found it. Google-fu required me to put quotes around it.

>> No.4478393 [View]
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>> No.2297081 [View]
File: 270 KB, 466x720, carmackandme.jpg [View same] [iqdb] [saucenao] [google]
2297081

DOOM THREAD / RETRO FPS THREAD - Last thread >>2290969
(We mainly talk Doom, but Unreal/Duke/Quake/Marathon/whatever are also welcome! Let's post like gentlemen)

===WEBSITE/COMMUNITY===

http://doomwiki.org/
The OFFICIAL Doom Wiki, actively maintained and supported by the Doom community. Want to learn more about Doom? Check this site first!

FAQ/Pastebin, updated semi-frequently
http://pastebin.com/vPbiw4NR

IRC (Password is in the FAQ.)
irc.zandronum.com
Channel: #vr

TUTORIALS/UTILITIES
http://pastebin.com/7vKYWYp0

===WHERE DO I GET WADS?===

Vanilla/Boom: http://www.doomworld.com/vb/wads-mods/
ZDoom: http://forum.zdoom.org/viewforum.php?f=19
/idgames: http://www.doomworld.com/idgames/
/idgames torrent (as of 11/25/2013; 12GB): https://dl.dropboxusercontent.com/u/13513277/idgames.torrent

##Our WADs can be found here!##
http://pastebin.com/5sKRiJzS (old)

===POPULAR MODS===

/vr/:
200 Minutes of /vr/: http://www.doomworld.com/idgames/?id=17781
Demonsteele: http://zandronum.com/forum/showthread.php?tid=5302
GMOTA: http://forum.zdoom.org/viewtopic.php?p=742401
HDoom: http://hdoomguy.tumblr.com/tagged/hdoom
Metroid Dreadnought: http://zandronum.com/forum/showthread.php?tid=4561
Push: http://zandronum.com/forum/showthread.php?tid=5423
The Space Pirate: http://forum.zdoom.org/viewtopic.php?f=19&t=37064

Other:
Doom RPG: http://forum.zdoom.org/viewtopic.php?f=19&t=33292
DoomRL Arsenal: http://forum.zdoom.org/viewtopic.php?t=37044
Hideous Destructor: http://forum.zdoom.org/viewtopic.php?t=12973
Shut Up And Bleed: http://forum.zdoom.org/viewtopic.php?t=47302

>> No.2282662 [View]
File: 296 KB, 466x720, carmackandme.jpg [View same] [iqdb] [saucenao] [google]
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