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/vr/ - Retro Games

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>> No.10489829 [View]
File: 483 KB, 2560x1600, Space Pulsar (1982 PC-8001).jpg [View same] [iqdb] [saucenao] [google]
10489829

The next one I try is a vertical space shooter with 11! different stages, some with substages.
Compared to the other 1 man effort I saw from 1982, it tries a lot more. Still it has a lot of issues, I'd prefer to post a video to make some easier to see, but it's not uploaded on YT.
Need to pause/break+list the code to see when it was made too.

Obviously movement is a bit janky, it's not too bad, but sometimes it eats an input which isn't good considering the game is about positioning. Due to the way it draws things, your spaceship is bobbing its front back and forth. Hit detection doesn't seem that bad, but large block graphics and your spaceship can merge a bit due to both their hitboxes not being the full sprite. Tiny stationary objects are dangerous because it's hard to predict if you'll die.
Shooting works fine, whatever you shoot explodes, though sometimes "living" remnants of it remain that can hurt you when it is actually an object that should be removed entirely. The dev probably couldn't figure out how to have walls and other space objects be shootable, but still explode differently.

The variation in stages is fly through and shoot boss. I like the attempted variation, one is a spazzy teleporting alienship, the other is one that drops a shield to protect itself and kill you. Space invaders is clearly visible, the final boss who has that bigger hole will occasionally close it with a reflecting wall. Some of the bosses will require you to kill multiple ones.
A small issue with the stages is that on 2 occasions you need to die to continue, it will force this by either continuously spawning walls to shoot through (which is also the checkpoint) or making the stage a giant minefield ("stage" 12). When you die you respawn at the next stage and the ending respectively, but I did notice the game seems to have added a life when I was on my last for the ending.

The stages themselves aren't huge or anything, but it's a nice attempt and it's playable.

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