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>> No.10214002 [View]
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10214002

>>10213706
>the remaster shit's all off in its own containment folder.
Well that's really good

>> No.10067991 [View]
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10067991

>>10067359
You're not taking into account the complexities that go into making a singular 'level' in a modern first person shooter.
Quite often even 'level based' ones like Doom 2016 happen in an interconnected network and you can't really as much get away with completely disconnected levels.
This actually hurt Cultic really bad imo, the game had a good framework and was wasted on like 60% of the game feeling like nondescript forest or mine tunnel.

>I miss the days of
Well then get to mapping for classic fps

>> No.9912832 [View]
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9912832

>>9912752
When you feel like you have to "learn" the map to be able to make progress it feels like an earned victory once you actually pull through.

>> No.9852592 [View]
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9852592

>>9852365
The falling rocks bit the absolute shittiest part of SoA.

>>9852341
I'm with the other anon, the trailer is hilarious but in all actuality worse than the actual mission packs.

Scource of Armagon I loved, because it expanded the techbase stuff and also mixed in techbase enemies with the "gothic" enemies like Ogres etc and it felt like a segway to Quake 2 themed but still stylistically Quake 1 sort of material. Also the boss was kick ass.

Dilation of Eternity did do nice things with the new enemies, like the super ogres, the egypt shit and the wizards, though I enjoyed it a bit less than SoA and I felt like DoE had a few more stinky winky levels in it than SoA.

>> No.9795389 [View]
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>>9795353
Muzzle flashes and less shitty looking explosions.
Higher tier enemies with the mobility of multiplayer bots would also be pretty cool but I guess can't ask for TOO much.

>>9795359
Fair enough, I guess I'll have to give it a go.

>> No.9516913 [View]
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9516913

Merry Christmas Gentlemen

>> No.9478214 [View]
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9478214

>>9465158
Quake II 25th Anniversary Thread next?

>> No.9389728 [View]
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>> No.8683509 [View]
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>>8683092
The only confirmed stuff there is quake 2 remaster you larping dipshit, hence why the desperate search for Q2: Oblivion source code of late along with Tim "Argh!" Wright whereabouts since 2008.

>> No.7708561 [View]
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7708561

ANOTHER ALF THREAD powered by zoomers

its obvious that he changed from hating HL to Q2 once more because it isnt garbage like ROTT who he kept shilling at /doom/ until everyone there told him to fuck off along with the jannies who banned him.

>> No.7161397 [View]
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7161397

>>7160328
Its sad to see the state of this fucking thread
Even Quake 2 and DOOM anniversaries were forgotten, even the cacoawards fuckery
https://www.doomworld.com/cacowards/2020/

Which begs me to wonder...
Did you asked for this /doom/? beecause years ago we would had kicked and raped those discord and leftypolniggers niggers out of here and forced them to kill themselves.

>> No.7025628 [View]
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7025628

DOOM THREAD / 90s FPS THREAD - Last thread >>7016895

DOOM/II/ULTIMATE/FINAL/64/CHEX/QUAKE/DUKE/HERETIC/HEXEN/ETC
Gameplay, WADs/Maps/Mods, Source Ports
All other 90s FPS welcome
~~ Let's post like gentlemen ~~

FAQ/PASTEBIN
http://pastebin.com/hzDnLpct

SO YOU WANT TO PLAY SOME FUCKING DOOM
(or Quake, Duke, Marathon, Thief, Deus Ex)
https://imgur.com/a/wWS8zXz
-Album of infographics with setup information and user-made content recommendations

Same thing, but in video format:
https://www.youtube.com/watch?v=ietb4JwaaXA
https://www.youtube.com/watch?v=CGj4gXyCzg0

IWADs and more (>6 GB): https://drive.google.com/open?id=0B47V8l2eVZKxRU82S3JkZkdBRXM
PortaDOOM: https://github.com/Kroc/PortaDOOM/releases
Classic Quake Trilogy pastebin (Updated 2020): https://pastebin.com/sBFzczxD
Downloads for various /vr/ shooters. (Includes Doom, Quake, Douk, Blood, and more)
https://mega.nz/#F!QXIk1bjB!NHRWGIfjcc77PyGgRlga4Q
https://mega.nz/#F!GtEQTISJ!CCJGyPEEEsZasc1PMXicUA
More /vr/ shooters
https://drive.google.com/open?id=1ppJLNvQEPfP4FsOCQBak1TMvPUIswCac
Doom Shovelware
https://drive.google.com/open?id=1Xy-YDWytlEa2CS9rit-PUgcieh4MrGzR

Doom RPG series
https://mega.nz/#!Y7AjEawA!Ta2RQuOC235v0wQoLtVR7HJoN7bsiawkujSlq8A1Da4

== INFO/LINKS ==

OFFICIAL DOOM WIKI
http://doomwiki.org/

WHERE TO FIND WADS
Vanilla/Boom: https://www.doomworld.com/forum/4-wads-mods/
ZDoom: http://forum.zdoom.org/viewforum.php?f=19
/idgames: https://www.doomworld.com/idgames/

TUTORIALS/UTILITIES
https://pastebin.com/7vKYWYp0

RESOURCES
https://forum.zdoom.org/viewforum.php?f=37

== /VR/DOOM COMMUNITY ==

THREAD ARCHIVES
https://desuarchive.org/vr/search/text/%22doom%20thread%22/type/op/

MAKING NEW THREADS PROPERLY
https://pastebin.com/yzwgaLp7

IMAGE DATABASE
http://vrdoom.booru.org/?page=post&s=list

OUR WADS
https://pastebin.com/5sKRiJzS

>> No.7025140 [View]
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>>7025107
Donde's planetquake post is full of good op image material

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