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>> No.496357 [View]
File: 80 KB, 1025x455, i_am_not_good_with_computah2.jpg [View same] [iqdb] [saucenao] [google] [report]
496357

Can anybody skilled with doombuilder 2 help me out here?

In E3M9 there's a line that you walk over and a wall in the level comes down. I'm looking at it in DB2 (pic related) and I've no idea how they did it. I thought it would be via tags but there's no tags on the lines that are pinned to come down, I dont even know how they selected them (they show up yellow when you mouse over the fake teleporter).

How can I do this?
It must be so simple yet I'm missing it.



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