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/vr/ - Retro Games

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>> No.4363412 [View]
File: 16 KB, 383x464, shambler in the nick of time.jpg [View same] [iqdb] [saucenao] [google]
4363412

>>4363376
You need to look at the floor tiles and start putting chipped floors and missing hex panels, etc...


>>4363383
>>4363372
Partial Success (1/3 complete)
With things removed the game loaded with no errors, but its not out of the woods yet. Need to test it some more to see if it has sudden crash syndrome.

>> No.4360982 [View]
File: 16 KB, 383x464, shambler_promo.thumb[1].jpg [View same] [iqdb] [saucenao] [google]
4360982

>>4360904
>Shamblers are maybe the most bullshit common enemy I have encountered in an FPS

First things first, shamblers are not a common enemy, they're mini-bosses. Second, it's pretty easy to kill a shambler without taking any damage once you get a hang of its pattern. It switches to melee once you're at a certain distance, yet you can just back away a bit and it misses its attack, then you move closer again so that it doesn't switch to ranged, all the while shooting nails non-stop. Just don't use rockets/grenades, they only do half the damage to shamblers and you can't use them at close range without hurting yourself. if You're all out of nails and cells then switch to the shotgun.

Bonus pro-tip: when fighting several shamblers at once, first circle strafe around them for a bit, so that the other shamblers are BEHIND the one you're trying to kill and can't hit you.

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