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>> No.3096142 [View]
File: 2.93 MB, 800x450, Desktop 03.28.2016 - 05.06.10.154.webm [View same] [iqdb] [saucenao] [google]
3096142

>>3096123
Actually no wait, my mistake, the level is Limbo. Looked at the wrong savefile.

>>3096130
I'm sure it's supposed to be a challenge, and I don't know how much of it is due to playing on Hard, but at some point it gets a little bit silly where you can reliably count on basically every single door having something behind it ready to rape your face (and sometimes backpedaling leads to dying to something that spawned behind you anyway).

How would I prefer they were brought in? I dunno, I'm not a mapmaker at least not beyond making penises in a box, but shit.

>>3096134
Try looking up. I started playing through in Darkplaces originally except noticed a number of enemy glitches like you mentioned- DP sometimes fails to 'activate' and drop down enemies that have spawned near a ceiling or wall, meaning you might miss them if you're not looking up. I've noticed it with the nail-scorpions in Armagon as well as the various spiders in Arcane Dimensions.

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