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>> No.840697 [View]
File: 2.01 MB, 1916x2500, baron_of_hell_by_kracov-d6a145w[1].png [View same] [iqdb] [saucenao] [google]
840697

>>840070

I would suggest to take another direction, because if we compile them in a single WAD, what would be the point if we carry the same amount of ammo from a prev. level to another one where you're supposed to start from zero? It's the same situation we had with the sub-board WAD. But wait, are they going to be compiled in a big WAD or just a ZIP file?

Why don't we make a website for everyone to check our works? Sorta like the Doom WAD Station, I dunno. And then we could have them categorized in vanilla, ZDoom compatible, deathmatch maps, and etcetera.

I do have a map that I'm still developing (zDoom in Hexen), as a matter of fact I took a rest from the MIDI stuff to keep working on that thing.


Picture of a roided-up baron not relevant

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