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>> No.10133578 [View]
File: 38 KB, 125x149, Robertaof3.gif [View same] [iqdb] [saucenao] [google]
10133578

>>10133551
>no u
Yes, AoF3 did much better with its animation than Elena's SF3 rotoscoping.

>> No.8895335 [View]
File: 38 KB, 125x149, JZ2zM2E.gif [View same] [iqdb] [saucenao] [google]
8895335

is this the widest idle animation?

>> No.4976252 [View]
File: 38 KB, 125x149, F088BCD8-D24D-45A9-97A0-676C36798E12.gif [View same] [iqdb] [saucenao] [google]
4976252

>>4976227
That one rotoscoped character seems so out of place. Who would have fit in better with Art if Fighting 3.

>> No.2148876 [View]
File: 38 KB, 125x149, Robertaof3.gif [View same] [iqdb] [saucenao] [google]
2148876

>>2148620
Art of Fighting 3 feels like it drew some inspiration from Virtua Fighter or early 3D fighters.

> Punch, punch, kick. Enemy falls.
> Ground attack
> Dodge move slightly different from KOF 94-95
> Jump attacks are slightly nerfed.

But at the same time, it has some unique stuff, such as the Ultimate KO attacks. It's kind of hard to understand what they were aiming for, but surely, a bold move from SNK.

>> No.1934064 [View]
File: 38 KB, 125x149, AOF3Robert-Garcia.gif [View same] [iqdb] [saucenao] [google]
1934064

98 > 00 > 99 > 96 > 97 > 95 > 94
Favorite fighters: Kensou, Athena, Clark, Kim, Chang

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