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/vr/ - Retro Games

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>> No.5851810 [View]
File: 5 KB, 452x398, Wolfpsyched2.png [View same] [iqdb] [saucenao] [google]
5851810

>>5846813
is there a way to play wolf3d online? preferably cooperative.

>> No.2881481 [View]
File: 5 KB, 452x398, gp.png [View same] [iqdb] [saucenao] [google]
2881481

TIME TO FUNPOST

>> No.1562949 [View]
File: 5 KB, 452x398, wolf3d_get_psyched.png [View same] [iqdb] [saucenao] [google]
1562949

>>1559082
>>1555693
How do Redneck Rampage levels play from a pistol start? I prefer to play that way when I know the mappers had it in mind, as they clearly did for Duke and Shadow Warrior. I actually thought SW was too easy even doing it that way; it throws ammo at you all the time. Blood doesn't seem to have it in mind most of the time, but the Sunstorm expansion definitely does.

So yeah, what about RR? I would guess the Sunstorm levels play well that way at least.

>> No.1451043 [View]
File: 5 KB, 452x398, wolf3d_get_psyched.png [View same] [iqdb] [saucenao] [google]
1451043

>>1450487
>you_came_to_the_wrong_schloss.jpg

>> No.1378326 [View]
File: 5 KB, 452x398, wolf3d_get_psyched.png [View same] [iqdb] [saucenao] [google]
1378326

I haven't been on /vr/ in a while but sheesh, I don't remember it being this pissy. Sheesh.

Anyway, replaying Duke I have found that like Doom, the levels are best appreciated when you play them all from a pistol start. Health/ammo placement is nicely balanced in Episodes 1 and 3, 2 is doable but can be a real drain with all the sentry drones if you don't want to trick them into exploding all the time.

Some Blood levels play well this way, most not unless you're on, like, the second difficulty setting. Cryptic Passage plays very well this way on all the levels though.

>> No.1027205 [View]
File: 5 KB, 452x398, wolf3d_get_psyched.png [View same] [iqdb] [saucenao] [google]
1027205

>>1026387
>>1026387
Pistol starting is the only way. Sandy Petersen confirmed that they did all their balancing from pistol starts and that's the only way to truly see the level design in action--for better or for worse. No saves isn't too bad in the iwads; I wish more people made short-ish levels like that instead of sprawling epic killfests.

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