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>> No.3978982 [View]
File: 901 KB, 1612x625, Screenshot 2017-05-08 13.00.22.png [View same] [iqdb] [saucenao] [google]
3978982

>>3978947
For some reason, I can't get gl_texturemode to stay on between restarts. I've tried adding it to the cfg, still doesn't want to run at startup.

As far as the player physics, I haven't noticed any real difference from Quakespasm, but I did notice the AI feeling a little more retarded (Getting stuck on terrain more often, not being able to path around walls). The lighting is only different if you have the option set for it, since it's only to be used with maps that have an RT_lights addon, otherwise most things appear pitch black with little pinpricks of light here and there. The default lighting module looks no different for pretty much any level I've tried.

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