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>> No.3778238 [View]
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3778238

Fucking Wily Castle Stage 2.
Last real (full length) stage I have left to build, it has an underwater part. At first I wanted to mimick MM6 and have the surface of the water go up/down to make for a cool jumping segment but that doesn't work with either of the 2 bg up/down effect the game has.

So then, I thought I'd bring gravity gimmick on the table, but it doesn't work with underwater either (should have guessed that since underwater IS a gravity changing behaviour).

I guess this wouldn't be so much of an issue if I was an actual 'romhacker'. At least now I figured how the pal and background animations work.

Meanwhile here is a screenshot from my Proto4 stage. Didn't use the destructible blocks. Also I replaced all the gay palette (purple, pink, etc) the protoman/wily stages have, pic related. Screenshot looks darker than it is in game.

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