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>> No.10700812 [View]
File: 13 KB, 160x160, Bag_Metal_Coat_SV_Sprite[1].png [View same] [iqdb] [saucenao] [google]
10700812

>>10700546
Bug types were pretty grounded in reality in the original Game Boy games. They all had reasonable natural types like poison, flying, or grass (in the case of Parasect's parasitic mushroom, which is based on a real world fungi),
The exception to that is Scizor, which is a little out there in that it was given a liquid metal coating to have a fully metallic body; even its muscles are metal.
Gen I's exploration of bug types was mostly just forest and savannah type environments.

In the modern series, the Bug type in general represents the biodiversity of insects, arthropods, arachnids, and anything generally considered a "bug" in the animal kingdom. There are water dwelling bugs like Surskit, Wimpod, and Dewpider,
then there's earth dwelling and burrowing bugs like Shuckle, Nincada, and Dwebble. They also started leaning into the fantasy a bit more; what if spiders inhabited caves that were full of magnetically charged rocks? You get Galvantula, the galvanized tarantula, naturally.
Gen V in particular was extremely kind to Bug types, introducing 18 whole species. It also revised the move "Bug Buzz" so that Bug Pokémon that lack wings are able to use this powerful 100% accuracy move and improve the viability of Bug types across the board.

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