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/vr/ - Retro Games

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>> No.1289009 [View]
File: 56 KB, 500x594, 1386923103322.jpg [View same] [iqdb] [saucenao] [google]
1289009

>>1288946
>Dat pose
>Imagine her saying "Like... I dunno..." in a thick stereotypical valley girl accent
>Everytime

>> No.1268960 [View]
File: 56 KB, 500x594, 1378433221439.jpg [View same] [iqdb] [saucenao] [google]
1268960

>>1268920
>"Carmack was sort of like that man from mars that doesnt understand human emotions"

It's probably for the best, he put all his trait points into "technical" and only a few into "social".

>"Another level design principle was suspense, I'd put a rocket launcher in the middle of a room with spotlights on it so the player looks at that and he knows as soon as he picks it up monsters will come"

So Sandy, it was you that made that trick.

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