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>> No.6504190 [View]
File: 101 KB, 640x480, impossible on voodoo.jpg [View same] [iqdb] [saucenao] [google]
6504190

>>6504182
>in 1998 3DFX was undeniably the best choice when it came to 3D graphics in the consumer market
Unfortunately this is a lie, 16-bit color for any real performance was out of the question, Sega didn't need an N64-2, they needed the Dreamcast, so PowerVR became the real choice. A hardware platform which capped at 30fps in quake 2, a 1997 game, had no future in a console meant to go into the next millennium. 3dfx fanboys are so delusional and pathetic.
>We're talking about the Dreamcast.
Yes, a console relevant until 2001. 1998-2001, not 1998-1999.

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