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/vr/ - Retro Games

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>> No.5111996 [View]
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5111996

>>5111980
To elaborate on #3 (because i think this is the primary reason DM died). COD and other more casual fps's manage to not bleed players because nobody can really get that good. It's a high skill ceiling that inherently allows players to dominate and make others leave to go find a game they don't suck at. This sounds stupidly obvious but i'm convinced a large number of veteran /vr/ shooter people don't realize this.

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