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>> No.5600112 [View]
File: 355 KB, 808x800, metroid_map.jpg [View same] [iqdb] [saucenao] [google]
5600112

>> No.4370183 [View]
File: 366 KB, 808x800, metroid_map.jpg [View same] [iqdb] [saucenao] [google]
4370183

I beat Metroid back when I was just barely a teenager. I'm sure Nintendo help lines existed back then, but the Internet certainly wasn't around. I had to navigate purely by rote memorization.

The map design isn't nearly as labyrinthine as people make it out to be. Every area is a series of straight corridors. Remember that Metroid 1 never had upper or lower doors, just doors on either end of each chamber. Each chamber also did EITHER horizontal or vertical scrolling, but not both at once. So there was only a single axis that the player could explore in any given chamber.

>> No.2579887 [View]
File: 366 KB, 808x800, metroid_map.jpg [View same] [iqdb] [saucenao] [google]
2579887

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