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>> No.9517660 [View]
File: 729 KB, 800x900, fixformanletism.png [View same] [iqdb] [saucenao] [google]
9517660

>>9517593
>>9517591
The change is exclusively visual, and IIRC was done so Doomguy does not appear to be a manlet. The center of your view is set so that you look eye-to-eye level with the zombies, and not at their chest level.
The physical height/hitbox are unchanged - you can still fit in the same holes Doomguy can, your camera is just raised by seven pixels/units.

The change is trivial to reverse - open the pk3 in a winrar/7zip, and doubleclick DECORATE lump then chose any editor - even notepad will do - remove the
"Player.viewheight 48"
from the definitions or change it to 41 (default value)
Save and close the file, approve changes to archive - it would repackage the file only, without having to repackage every other file.
Takes less than a minute to do.

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