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>> No.4635314 [View]
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4635314

So after watching DMM (https://www.youtube.com/watch?v=H7n4H3ZDcvA)) I decided to check out Operation Bodycount (because I'm that crazy person who actually likes hitscan combat in Doom) and... Is it just me is Impie getting WORSE at conveying the story in his mods?

I thought Project "read a goddamn novella before playing to understand what's going on" Einherjar was bad, but this shit... These "briefings" often take up to TWO MINUTES of staring at a boring slideshow where nothing changes, there is nothing to do (I mean, even RPG Maker style dialog at least lets you read the text at your own pace and asks you to press buttons) and text displays ONE LINE AT THE TIME and your objectives AREN'T DISPLAYED IN-GAME so you HAVE to sit through all of this shit, and I mean ALL of it because objectives are put at the END right after a crapton of boring dumbass flavour text that noone gives a shit about. I mean, story in Einherjar was at least INTERESTING. This is just a generic cliche storm.

Oh, and to add insult to injury, this motherfucker says at the beginning "let's make this brief", before forcing you to sit doing nothing for two minutes.

This is the worst approach to storytelling in Doom (or ANY videogame) I have ever seen in my entire fucking life, jesus christ. I mean, this shit is trying to be inspired by 80's action movies - can you imagine and 80's action movie where a dude just VERY SLOWLY delivers exposition for two minutes using a crappy slideshow as an aid?

Why not just deliver entire briefing in a text dump like in Wolf 3D?

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