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/vr/ - Retro Games

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>> No.10051685 [View]
File: 64 KB, 352x288, jay_minier.gif [View same] [iqdb] [saucenao] [google]
10051685

>>10050942
> '86 PC
an Amiga from 1985, mind you, could blow the pants off this shit. Hell, you could have sampled music and a fuckton of sprites.
Was the II-GS out in 86? If so, it was basically an SNES more or less.

>> No.7698274 [View]
File: 65 KB, 352x288, jay_minier.gif [View same] [iqdb] [saucenao] [google]
7698274

>>7690358
The sound hardware was very straight forward. The video hardware was a labyrinth of insanity: it took years before people could properly utilize it.

>> No.7343274 [View]
File: 65 KB, 352x288, jay_minier.gif [View same] [iqdb] [saucenao] [google]
7343274

>>7342938
Commodore really fucked this one up. They had a computer that was 10 years ahead of it's time. The problem is, though, the way the architecture is, it was basically impossible to upgrade, unlike a Wintel PC... PC would have probably still won in the longrun.

>> No.6940416 [View]
File: 65 KB, 352x288, jay_minier.gif [View same] [iqdb] [saucenao] [google]
6940416

>>6940384
What sick retarded fuck enjoys watching an extremely rare workstation get destroyed? Why would you even watch retro computing videos? Dude clearly has ASM chops and knows his Commodores but that video was a third term abortion in a dumpster fire

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