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/vr/ - Retro Games

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>> No.9714347 [View]
File: 2.10 MB, 1792x1344, sm subversion 2.png [View same] [iqdb] [saucenao] [google]
9714347

Here is how I usually play.
>inb4 "that looks shit"
I assure you that when viewed through my PC CRT monitor it looks very, very good and captures the essence of playing on a consumer television through composite video. I've played thousands of hours on all kinds of consumer and professional CRTs for 34 years.
This is how I ended up. With RetroArch + Shaders on a mid-90s CRT workstation monitor. It's not a trinitron.

The shaders are helped by the fact this monitor has a set of switches on the back to change expected impedance level of the RGB signals. I run it in in the 1000k mode which brightens the screen (at the cost of a little bit of "hot" whites) to compensate for the loss of brightness to the shader.

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