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/vr/ - Retro Games

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>> No.10227070 [View]
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10227070

>>10226902
Defiantly gonna scale it up a bit and have the player trapped inside once he crosses the door threshold. Found it way too easy to cheese by backing out back into the Archvile room.

Like the idea of being stuck with the RL for a while, will go nicely with the Arachnotron room being scaled up.

As for your new area, I took a bit of creative liberty and extended the toxic pit to wrap around the room and also changed the right star into a bridge.

>>10226858
I won't tell a (lost) soul

Update Video:
https://youtu.be/R6H8f-JiUtg

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