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>> No.3075649 [View]
File: 80 KB, 600x319, ClaridgeHiTec9mmTR.jpg [View same] [iqdb] [saucenao] [google]
3075649

>>3075308
Yeah, as typical with Mark, the gunshot sounds he use are fucking terrible.

The GFX looks pretty slick tho, and the gore doesn't look as bloated or retarded as the BD I remember.

>>3075326
>Because firing guns indoors are actually absurdly loud.
True.

>Linda Hamilton was left with permanent hearing damage after shooting the elevator scene of T2.
Yeah, she forgot to put in her earplugs, what really hurt her ears was Arnold's 10-Gauge shotgun.

Other instances involve the movie Heat, where Val Kilmer, Robert DeNiro and Al Pacino all sustained some kind of hearing damage during the film (they had decided they weren't going to wear earplugs so that it would be more genuine), in particular the scenes where they rattle of full-auto fire with the CAR-15s from inside a car.

Bruce Willis sustained some hearing damage from the scene in Die Hard where he shoots the guy from under the table.

>A mod that aims to emulate the horrors and brutality of a warzone should include this kind of stuff.
I guess? But when it comes to Doom, unless you're doing Hideous Destructor, I'd prioritize pleasing design over accurate design. Realistic reloading animations? Sure, but I like an impressive muzzle-flash and gunshots that sound nice and varied.

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