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>> No.2882535 [View]
File: 46 KB, 537x517, offsets.png [View same] [iqdb] [saucenao] [google]
2882535

>>2882503

Do you by any chance mean Doom Builder?

If you're making your map in UDMF format, you can go to sector properties to manually set offsets for floor and ceiling textures, as well as scale. You can also readjust them in the 3D view, but as anon said, only if you're using UDMF.

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