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/vr/ - Retro Games

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>> No.9562512 [View]
File: 3.08 MB, 3379x3009, 1996.jpg [View same] [iqdb] [saucenao] [google]
9562512

Man I'm trying to use my crappy old laptop with a VGA output to test emulator line doubling on this monitor I managed to convince my family to not chuck all these years for this eventuality and finally can lift again after clavicle surgery last year but it's too crap to use Retroarch shaders and the overlays and filters are all fake as fuck scanlines instead of blacking out every other line. Only way to get it to sort of work is to turn off integer scaling on anything that isn't exactly 320x240 and crank one of the overlays opacity up, and trying to turn 256x224 into 640x480 does horrific things to a SNES game. I don't know if it's poverty scaling jank or having to use Yabause that's causing horizontal alignment issues while it stutters through Sakura Taisen (to be fair Yabause stutters on my very contemporary gaymen PC too) but a grid looks fine.

Scanlines look better than I was afraid of based on how thicc most CRT monitor pictures look. It's a little sharper horizontally than I'd like but I'll take it over buying a Saturn and making more offerings to the CD-R reading gods assuming I can get a DP to VGA adapter that doesn't suck nuts and somehow find a way to fit this into my desk setup.

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